● FIFA 12

FIFA 12 is the nineteenth game in Electronic Arts' FIFA series of association football video games. It was developed by EA Canada, and published by Electronic Arts worldwide under the EA Sports label. David Rutter, the line producer for FIFA 12, promised "a revolutionary year for FIFA . especially in the gameplay department."   According to EA, FIFA 12 sports several new features and improvements over its predecessors. For the first time in several years the game's presentation and front end has been redesigned with the familiar vertical menus being replaced by a side-scrolling menu bar system and the new Impact engine.   Three major gameplay changes have been implemented in FIFA 12; these are the Impact Engine, Tactical Defending, and Precision Dribbling. In development for 2 years, the Impact Engine improves collision variety, accuracy, and momentum preservation. A new advanced procedural animation system is used along with collision physics to produce different results depending on the players and physical forces involved. This affects all players, so even those off the ball may have collisions. The Impact Engine has been cited as a game changer, making FIFA 12 less structured and synthetic than its predecessors, and has been described by producer David Rutter as the biggest technological change to the series since the transition to the current generation of consoles. The Impact Engine also directly affects injuries sustained by players during a match. In the gaming scene of Bangladesh, FIFA has undoubtedly been one of the most popular multiplayer game.